![]() ![]() It feels to me like a generational thing too we’ve gone from 8bit styled indie games, to 16bit and now finally we’re up to the PS1/PS2 era 3D games. “Their work comes from a place of “what I want to play” as opposed to “what will sell”. “Indie devs tend to work on passion projects,” says Clive ‘n’ Wrench creator Rob Wass. Today, it’s up to indies by and large to revive platformers, but why is that the case? No matter how the genre died or why, there’s no denying its death (or evolution) was fueled by AAA developers moving away from the genre. However, after the novelty wore off, developers likely wanted to apply what they had learned to more complex ideas.” Therefore, many developers wanted to see what they could do with the basic ideas of 3D movement. “These ideas were also novel from a development perspective. So, simply building a 3D world and giving players a reason to explore it was enough to produce a novel product,” says Nytro developer OhiraKyou. So I think that many developers turned to other ideas and evolved their designs beyond the traditional platforming once they improved on or even perfected the basics.” “A game where you can explore the world in any direction by running and jumping is a perfect starting point to tackle the new characteristics of the third dimensions. “3D platformers were more or less a stepping stone for developers, a sort of first step into 3D game development,” says MacBat 64 creator Marcus Horn. ![]() Almost all four of the developers we spoke to instead offered a more nuanced take. But as the industry “matured,” and shifted to generic, brown-tinged military shooters, the days of the colorful, kid-friendly mascot platformer vanished seemingly overnight. The 3D platforming genre has been dormant for many years, since the days of the PlayStation 2 and Gamecube when they were dominant. Those developers are Marcus Horn, the creator of Macbat 64, Rob Wass, lead developer of Clive ‘n’ Wrench, OhiraKyou, creator of Nytro, and Rookie Hero Games, creators of Flynn & Freckles. To waylay those fears, we spoke to four different indie developers of 3D platformers about the genre, their experiences, and on the future of the genre. While the future is a little brighter than the past, the genre still feels like it’s on shaky ground. The big ticket game is Psychonauts 2, which Double Fine pushed back “past 2018.” There’s also Lobodestroyo, Clive ‘n’ Wrench, Billie Bust Up, and Nytro which are all at various stages of development, but none of them have any kind of public release date attached. In the indie gaming scene, that could mean any one of these will be out in a matter of months or years, or never at all. Other promising entries have no release date at all. The only other confirmed 2018 releases in the genre are the Kickstarter-funded Funk Unplugged and Happy Hell, and the little-known Flynn & Freckles from Spanish developer Rookie Hero Games. Other than Spyro, the AAA space seems to have lost its interest in 3D platformers once again. But beyond that, there’s not much for fans of the genre to sink their teeth into. Even the future is a little brighter, with Spyro: Reignited Trilogy coming later this year. Microsoft even got in the game by making Super Lucky’s Tale the poster child for the Xbox One X, and releasing Voodoo Vince Remastered.Īll of a sudden 3D platformers went from being on life support to thriving. Sane Trilogy, as well as indie platformers A Hat in Time, Snake Pass, and Yooka-Laylee to name only three. The year saw the releases of AAA hits Super Mario Odyssey and Crash Bandicoot N. It was certainly a resurgence for a genre that for years prior found itself stranded in a desert. Overall, this game is boring, and I hope they do more on this soon, because otherwise, I don’t think i would download it again.2017 felt a lot like the year of the 3D platformer. But still, it’s boring, and lacks in creativity. So I guess it’s just ripping off from the show? I don’t know, I’m kinda just assuming that it wasn’t supposed to rip off of it, it was more of an inspiration for them. If you’ve read some of the other reviews, you’ve probably heard that this was based on a show on Netflix. No fun, no story, not much creativity, and just an absolute waste of time. (There are other things, but, if I’m completely honest, they really add nothing to the game at all) You just serve food to people on a platform and THAT’S IT. I’m just saying this now, but if you’ve seen the ads, it’s LITERALLY all that there is. (Or other things, like music and water, but it’s mainly food) I guess I should’ve kept my expectations low from the ads I’ve seen and the title, but I was thinking that maybe it would still be pretty enjoyable and a fun game to play. It’s literally just serving food to people down on a platform. ![]() ![]() I think it could definitely be INTERESTING. ![]()
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